These gadgets still cause eye pressure and feelings of vertigo to some users. This is precisely the problem that Lemnis Technologies wishes to fix with its patented Verifocal
Verifocal – the Virtual Truth Headset That Guarantees Superior Convenience
The company received the announcement of the award at CES Revealed New York. This is an invite-only innovation occasion for market leaders, exhibitors and the media. It showcases previews of the most innovative products and technologies which will be included at CES in January 2019.
The Verifocal
Aside from reducing eye strain, these functions also enable individuals with considerable eye issues (myopia, presbyopia) to delight in VR experiences. The eye tracking technology monitors the user’s look and shows crystal clear, undistorted VR images. At the same time, in mix with an analytics tool, this technology aims to learn user habits and identify aspects which require improvement.
How It Functions
The CES 2019 Innovation Award winner is a virtual reality headset working on Windows Mixed Reality OS. The gadget has an inside-out 6 DOF positional tracking along with 2 1440 × 1440-pixel display screens. As the user is looking at a holographic object through the display screen, the eye tracker steps gaze instructions. A proprietary algorithm then calculates the perfect focus. This info is used to change the adaptive optics with optimal speed and precision. As an outcome, you get a sharp and clear image, without eye pressure.
Paving the Roadway to Mass Adoption of VR
Dr. Pierre-Yves Laffont, the CEO of Lemnis Technologies, described the meaning of the CES award for his organization:
“The CES Innovation Award verifies how crucial image clearness and visual convenience are to the quality of experience, and this is crucial to mass adoption. We’re intending to set a new requirement for head-mounted display screens, so that VR and AR finally have a genuine chance to end up being the next computing platforms.”
The essential challenge for market specialists at this phase is making continuous improvements in software and hardware. As VR and AR have passed the novelty phase, it is time for these innovations to grow and become mainstream. In order to reach this phase, they require to provide users optimum quality, comfort and safety in usage.
The Verifocal